You can find a popular level with over 10 authors like Geometry Dash HyperSonic right here, on our website. Led by Dudex, Serponge, Manix648 and ViPriN, it is part of the Sonic family of different levels such as SuperSonic and UltraSonic. With a mechanical and electronic theme, this Epic Extreme Demon level has many different styles with character shapes such as: cube, spaceship, spiked ball. This is a level that requires great skill and many hours of practice to win, no one can succeed on the first try. The level is longer than other games in the series and it has many intricate details that have placed it in the top 30 hardest levels in the Geometry Dash series. Players can also find many animations and pixel art such as robot heads and lightning bolts.
Different Parts in HyperSonic
It is divided into 12 parts, each created by a different creator:
- Dudex: creates the first part that introduces mechanical and electrical topics. In this part, the character is completely in cube form with the rhythm synchronized with the music. The signal when moving to the next section is via a blue jump ball.
- Serponge: This part is vividly decorated using rotating triggers. The cube's shape remains unchanged, but the alignment of jumps and timing becomes a bit more complicated. Use the green jump ball to move to the next part.
- Manix648: The background turns purple and black and the character turns into a spaceship. The main characteristics of this stage are tight spaces, changes in gravity, more spikes and the appearance of fake spheres. Move to the next section via the yellow jump ball.
- Vlacc: The change lies mainly in the colors blue and white. In addition, this stage requires higher skills because of the complex design combined with fast movement speed. Once you pass this level, you will go to the next part via the pink jumping ball.
- Rustam: Characteristics of this section are ball play, blue and yellow background. In this part, players also need skills and experience to deal with the character's rapid bounce. Through the blue jump ball, you will go to the next part.
- nasgubb/nsgb: Return to the cube with a combination of red and black tones that will make the level more mysterious.
- ZenthicAlpha/Deadmau5: Move through tight spaces and change speed, gravity and size accordingly. Therefore, wave gameplay is the main point at this stage.
- ViPriN: Continuing with the wave gameplay but with a change in color, purple and black are the two main colors.
- PanMan/Pan: Spider-man gameplay with a more blue and white color scheme.
- Evasium: Returns to shapes and green and yellow tones.
- Etzer: Airplane gameplay with red and black tones as the main theme in tight spaces. In addition, this part also shows changes in speed, gravity and size.
- Terron: This is the final piece that compiles all the previous styles in white and rainbow tones. This is also the hardest stage of the level, the final challenge before the player reaches the finish line.